Significantly optimized rendering of distant terrain, allowing the effect
of increased performance from higher FOV settings to be applied generally.
Updated instances of envirosuit variants having an incorrect physics
Improved functionality of electronic wire placement around structures.
Improved ability to place electrical wires on the Desert Exploration
Improved collision on the Riverlands Expedition path blocker.
Updated character level limit to 99.
Updated translated game text for multiple languages.
Increased detection area for ‘Make your way over the Rock’ in the
Riverlands Expedition as it was not always possible to trigger the next quest
Fixed issue where after being revived by another player, you could lose
items stored in slots provided by backpack and module slots.
Fixed issue where players could unlock the extractor blueprint outside of
Fixed issue where Antibiotic Medicines did not always remove Food
Fixed issue where Antiparasitic Medicines did not always remove
Fixed issue where dead players could have duplicate envirosuits.
Fixed issue displaying tooltip information for items granted by
Fixed issue preventing some players from completing the Arctic Expedition
Fixed issue where Cave Distance Travelled accolade was being awarded
Fixed Workshop Shengong Knife that pointed to incorrect variant.
Fixed issue where Avalanche: Expedition mission could not be completed at
the powering the laser step.
Fixed issue with Creamed Corn providing a +75% Max Stamina instead of +75
Fixed issue where several talents had identical names.
Fixed issue with the Deployable Engineering talent providing a slower
crafting speed rather than a faster one.
Fixed description on Well Laid Fire talent which was poorly describing the
fuel usage of campfires.
Fixed issue with stats on the Ghillie suit pieces which made players more
attractive to animals instead of less visible.
Fixed issue with text on the backpack description.
Fixed issue where the XP reward message on killing a Buffalo incorrectly
called it a Cougar.
Added some missing mission dialogue to several missions.
Fixed issue with Arctic: Expedition mission where after clearing the
obstacle, moving beyond it wouldn’t progress the mission.
Reduced extractor fuel usage. It now requires 3 biofuel cans to mine 100
Fixed issue where extractor generator/effects would continue even once the
deposit was exhausted.
Fixed issue where the extractor would continue to try start, even if no
fuel was available.