批量修改
遊戲安裝目錄 X:>Warfare>basis>console 里 utils.lua 文件(記事本或UE打開)~
將以下文本復制並替換原文件內容即可~
— 域樺栩睇?趔黻鯊?瀠 覲眈鈹?
help = function()
console.log(“***************************************************************************************”)
console.log(” – utils.vtune(frames, framestep, frames_to_wait, need_exit)”)
console.log(” Vtune data collection”)
console.log(” – frames – for how much frames data will be collected”)
console.log(” – framestep – timer step during data collection, ms”)
console.log(” – frames_to_wait – for how much frames to wait before data collection”)
console.log(” – need_exit – set to true to exit the game after data collection”)
console.log(“***************************************************************************************”)
console.log(” – cheats.givecl(num)”)
console.log(” Spawns lates versions of cl tanks at 10, 10″)
console.log(” – num – How many cl to spawn”)
console.log(“***************************************************************************************”)
console.log(” – cheats.givery()”)
console.log(” Spawns rys squad at 10, 10″)
console.log(“***************************************************************************************”)
console.log(” – cheats.showAll()”)
console.log(” Shows enemy units under the fog of war”)
console.log(“***************************************************************************************”)
console.log(” – cheats.hideAll()”)
console.log(” Hides enemy units under the fog of war”)
console.log(“***************************************************************************************”)
end
utils = {
— 澤黻鯊 玎矬耜噱?襻銪 溧眄 vtune’鐸.
— frames – 覲腓麇耱忸 賅漯鉬, ?蟈麇龕?覲蠑瘥?狍瀦?耦徼疣螯? 溧眄
— framestep – ?蜞殪屨?玎 賅漯 忸 怵屐 襻銪?溧眄, 祚
— frames_to_wait – 覲腓麇耱忸 賅漯鉬, 覲蠑瘥?眢騅?鐿漕驛囹?鑥皰?襻銪鐸 溧眄
— need_exit – 羼腓 true, 蠑 趔黻鯊 鑣鉈瑋鈿栩 懨躅?榿 鑣樺鈰屙? 鐿 鈮銬鬣龕?襻銪?溧眄
vtune = function(frames, framestep, frames_to_wait, need_exit)
if (frames_to_wait ~= nil) then
console.waitFrames(frames_to_wait)
end
game.startVtuning(frames, framestep)
console.waitFrames(frames + 1)
if (need_exit) then
game.exit()
end
end,
}
cheats = {
— 耬囿龕?Num 噌疣祚鉬 鐿耠邃礤?祛滂翳賅鯊??覲銪滂磬蜞?磬麒磬 ?10,10 ?溧脲?鐿 5 戾蝠鉬 ?鰣眚痼.
— 漕徉愴弳 桴 ?懨溴脲龕?
— 徨?鏇疣戾蝠鉬 – 耬囿龕?鈿檜 蜞黻
givetk = function(num)
local dist = 5
local x = 60 – dist
local y = 600 – dist
if ((num == nil) or (num num = 1
end
for count = 1, num, 1 do
local xx = x + count * dist
local yy = y + count * dist
local zz = game.getLandHeight(xx, yy)
game.selectEntity(game.spawnTank(“tank_t72_smoke”, xx, yy, zz, 0, “usa”))
end
console.log(“CHEATS >> Spawned “, num, ” tk”)
end,
givecl = function(num)
local dist = 5
local x = 60 – dist
local y = 600 – dist
if ((num == nil) or (num num = 1
end
for count = 1, num, 1 do
local xx = x + count * dist
local yy = y + count * dist
local zz = game.getLandHeight(xx, yy)
game.selectEntity(game.spawnCar(“car_m978_tanker”, xx, yy, zz, 0, “usa”))
end
console.log(“CHEATS >> Spawned “, num, ” cl”)
end,
givezsj = function(num)
local dist = 5
local x = 60 – dist
local y = 600 – dist
if ((num == nil) or (num num = 1
end
for count = 1, num, 1 do
local xx = x + count * dist
local yy = y + count * dist
local zz = game.getLandHeight(xx, yy)
game.selectEntity(game.spawnHeli(“vertolet_mi26”, xx, yy, zz, 0, “usa”))
end
console.log(“CHEATS >> Spawned “, num, ” zsj”)
end,
givery = function(num)
local dist = 5
local x = 60 – dist
local y = 600 – dist
if ((num == nil) or (num num = 1
end
for count = 1, num, 1 do
local xx = x + count * dist
local yy = y + count * dist
local zz = game.getLandHeight(xx, yy)
game.selectEntity(game.spawnSquad(“us_delta_01”, xx, yy, zz, 0, “usa”))
end
console.log(“CHEATS >> Spawned “, num, ” ry”)
end,
— 鐿賅琨忄弳 怦艴 怵嚆鉬
showAll = function()
game.enableHideInvisible(false)
console.log(“CHEATS >> Enemies are visible now”)
end,
— 鑣麇?怦艴 怵嚆鉬
showAll = function()
game.enableHideInvisible(true)
console.log(“CHEATS >> Enemies are invisible now”)
end,
— 玎耬囿龕?耥囡屨 耜忄??10, 10
}
使用方法:
打開控制台:
Ctrl+~
cheats.givetk (*) 坦克*輛
cheats.givecl (*) 車輛*輛
cheats.givezsj (*) 直升機*架
cheats.givery (*) 人員*人
括號前有空格~ 括號內數量有效~基本出現坐標位於屏幕上方偏右一點
各種類別需要什麼具體單位~參考遊戲安裝目錄下(X:>Warfare>basisextures>ui>picturesech_pic)的單位代碼即可~
來源:遊民星空